DungeonNewbieBonus.xml defines newbie protective buff configurations for dungeons: check conditions, common abnormalities, per-dungeon bonus lists, and dynamic abnormality scaling data.
Version Status v92 Full v90 - v86 -
Section: dungeonNewbieBonuses
Sub-entities: dungeon entries (CRUD), config
Operations: create, update, delete, upsert, config
File organization: SingleFile — DungeonNewbieBonus.xml
Sync: Server-only — no client DataCenter folder exists.
addAbnormalityIdList : " 44020001,44020002 "
commonAbnormalityId : " 44000001 "
Attribute Type Since Required Description dungeonIdintv92 Yes Dungeon identifier (entity key) namestringv92 No Internal dungeon name bonuseslist[Bonus]v92 No Per-dungeon bonus abnormality list dynamicAbnormalitieslist[DynamicAbnormality]v92 No Dynamic abnormality scaling entries
Attribute Type Since Description clearCountintv92 Clear count threshold for newbie check commonAbnormalityIdstringv92 Common abnormality applied to all newbie dungeons
Attribute Type Since Required Description targetstringv92 Yes Buff target (self, party) bonusAbnormalintv92 Yes Abnormality ID to apply
Attribute Type Since Required Description minCountintv92 Yes Minimum player count threshold maxCountintv92 Yes Maximum player count threshold abnormalityStackCountintv92 Yes Abnormality stack count to apply addAbnormalityIdListstringv92 Yes Comma-separated abnormality IDs
@clearCount @commonAbnormalityId
└── DynamicAbnormality (0..∞)
@MinCount @MaxCount @AbnormalityStackCount @AddAbnormalityIdList
Config vs entity operations: Use config: for root-level settings (clearCount, commonAbnormalityId). Use create/update/delete for individual Dungeon entries.
Clear-and-replace: Bonuses and dynamic abnormalities use clear-and-replace semantics. Providing a bonuses or dynamicAbnormalities list on update replaces the entire set.
Server-only: This file has no client DataCenter equivalent. It is used exclusively by the server.