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WorldData: Economy Config

Part of WorldData. This page covers economy configuration: tax rates, trade broker parameters, dropped item behavior with per-item exceptions, death penalties with level-based condition penalties, revival settings, and movement/physics configuration.


Section: economyConfig.tax Operations: update

Store and skill tax rates.

PropertyTypeSinceDescription
storeTaxdecimalv92Tax rate applied to store purchases
skillTaxdecimalv92Tax rate applied to skill learning
economyConfig:
tax:
storeTax: 0.05
skillTax: 0.1

Section: economyConfig.tradeBroker Operations: update

Auction house / trade broker parameters.

PropertyTypeSinceDescription
expireDaysintv92Listing expiration in days
transactionFeeRatedecimalv92Transaction fee percentage
historyLimitDaysintv92Transaction history retention days
tCatBuyItNowFeeRatedecimalv92T-Cat buy-it-now fee rate
eliteUnionMemberDiscountRateOfRegisterFeeRatedecimalv92Elite guild member listing fee discount
otherUnionMemberRipOffRateOfRegisterFeeRateintv92Non-guild member listing fee surcharge
minAvgPriceCalcTimeintv92Minimum time window for average price calculation
minAvgPriceCalcMaxDaysintv92Maximum days for average price calculation
economyConfig:
tradeBroker:
expireDays: 14
transactionFeeRate: 0.05
historyLimitDays: 30

Section: economyConfig.droppedItem Operations: update (flat properties), create/update/delete (exceptions)

Dropped item behavior: looting distance, ownership timers, and per-item exception overrides.

PropertyTypeSinceDescription
lootingDistanceintv92Maximum distance to pick up items
distributionDistanceintv92Distance for group loot distribution
ownershipGuaranteeSecintv92Seconds of ownership protection
spawnGuaranteeSecintv92Seconds before item despawns
ownershipGuaranteeSecForLootingBoundItemintv92Ownership protection for bound items
spawnGuaranteeSecForLootingBoundItemintv92Despawn timer for bound items
classPrioritydecimalv92Class priority weight for loot distribution
divideSecintv92Time window for loot division
addDivideSecintv92Additional division time per item
enchantDropRadicalRootintv92Enchant drop probability radical root

Per-item overrides for spawn guarantee timers.

PropertyTypeSinceDescription
itemIdintv92Item template ID (key)
spawnGuaranteeSecintv92Custom despawn timer for this item
economyConfig:
droppedItem:
lootingDistance: 200
ownershipGuaranteeSec: 30
exceptions:
create:
- itemId: 8001
spawnGuaranteeSec: 120
delete:
- itemId: 8002

Section: economyConfig.death Operations: update (flat properties), create/update/delete (conditionPenalty)

Death penalties: item destruction rate, condition decrease, and level-based condition penalty entries.

PropertyTypeSinceDescription
delRateCustomizeItemdecimalv92Destruction rate for customized items on death
dimConditionValueintv92Condition value decrease on death

Level-range-based condition penalty applied on death.

PropertyTypeSinceDescription
pcLevelOverintv92Minimum player level (composite key)
pcLevelUnderintv92Maximum player level (composite key)
conditionPenaltyintv92Condition penalty amount
economyConfig:
death:
delRateCustomizeItem: 0.1
dimConditionValue: 5
conditionPenalty:
create:
- pcLevelOver: 11
pcLevelUnder: 65
conditionPenalty: 100
update:
- pcLevelOver: 1
pcLevelUnder: 10
changes:
conditionPenalty: 50
delete:
- pcLevelOver: 66
pcLevelUnder: 70

Section: economyConfig.revival Operations: update

Auto-revival and recovery settings.

PropertyTypeSinceDescription
autoRevivalTimeintv92Seconds before auto-revival prompt
recoveryRateHpdecimalv92HP recovery percentage on revival
abnormalityIdintv92Abnormality applied on revival
economyConfig:
revival:
autoRevivalTime: 30
recoveryRateHp: 0.1
abnormalityId: 44830001

Section: economyConfig.moveConfig Operations: update

Movement and physics parameters including jumping, falling, climbing, swimming, and defense movement.

PropertyTypeSinceDescription
userSpeedMaxintv92Maximum player movement speed
airFrictiondecimalv92Air friction coefficient
fallingStartHeightintv92Height at which falling state begins
fallingAngleintv92Angle threshold for falling detection
fallingSpeedintv92Terminal falling speed
fallingDamageHeightintv92Height at which fall damage begins
fallingLandingMotionHeightintv92Height threshold for landing animation
jumpHeightintv92Maximum jump height
jumpDurationintv92Jump animation duration (ms)
jumpFallingStartHeightintv92Height for falling state after jump apex
climbingSpeedintv92Climbing movement speed
climbingRangeintv92Maximum climbable height
damageUnitHeightintv92Height units for fall damage calculation
hpDecreaseRatePerUnitdecimalv92HP loss percentage per damage height unit
swimmingAbnormalityIdintv92Abnormality applied while swimming
swimmingAbnormalityIdForPoporiintv92Swimming abnormality for Popori race
jumpReactionRatedecimalv92Reaction rate multiplier while jumping
jumpReactionTypeintv92Reaction type during jump
movingDefenceForwardSpeedintv92Movement speed while blocking forward
movingDefenceMaxRotationAngleintv92Max rotation angle while blocking
economyConfig:
moveConfig:
userSpeedMax: 500
jumpHeight: 200
jumpDuration: 600
fallingDamageHeight: 800
hpDecreaseRatePerUnit: 0.1