Effects define the gameplay impact when an Area hits a target. Each effect block handles a specific mechanic: HP/MP changes, aggro/anger modifications, resurrection, status effect application, or NPC spawning.
| Attribute | Type | Since | Description |
|---|
criticalSuperArmorDmgRatio | decimal | v92 | Critical Super Armor Dmg Ratio |
variance | decimal | v92 | Variance |
id | int | v92 | Id |
kind | int | v92 | Kind |
level | int | v92 | Level |
hpDiff | HpDiff | v92 | Hp Diff |
mpDiff | MpDiff | v92 | Mp Diff |
aggroDiff | AggroDiff | v92 | Aggro Diff |
angerDiff | AngerDiff | v92 | Anger Diff |
rebirth | Rebirth | v92 | Rebirth |
abnormalityOnCommon | AbnormalityOnCommon | v92 | Abnormality On Common |
dynamicSpawn | DynamicSpawn | v92 | Dynamic Spawn |
| Attribute | Type | Since | Description |
|---|
value | decimal | v92 | Value |
reactionBonus | int | v92 | Reaction Bonus |
healRate | decimal | v92 | Heal Rate |
| Attribute | Type | Since | Description |
|---|
value | int | v92 | Value |
bonusClass | string | v92 | Bonus Class |
bonusValue | int | v92 | Bonus Value |
levelOver | int | v92 | Level Over |
| Attribute | Type | Since | Description |
|---|
value | decimal | v92 | Value |
| Attribute | Type | Since | Description |
|---|
value | int | v92 | Value |
| Attribute | Type | Since | Description |
|---|
hpRecoveryRate | decimal | v92 | Hp Recovery Rate |
mpRecoveryRate | decimal | v92 | Mp Recovery Rate |
conditionValue | int | v92 | Condition Value |
| Attribute | Type | Since | Description |
|---|
id | string | v92 | Id |
abnormalityRate | string | v92 | Abnormality Rate |
abnormalityRateForPvp | decimal | v92 | Abnormality Rate For Pvp |
classes | string | v92 | Classes |
force | bool | v92 | Force |
timeOverrideLarge | decimal | v92 | Time Override Large |
timeOverrideMedium | decimal | v92 | Time Override Medium |
timeOverrideSmall | decimal | v92 | Time Override Small |
timeOverrideUser | decimal | v92 | Time Override User |
| Attribute | Type | Since | Description |
|---|
dynamicSpawnId | string | v92 | Dynamic Spawn Id |
huntingZoneId | string | v92 | Hunting Zone Id |
targetType | string | v92 | Target Type |